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Nickelodeon Games
Nickelodeon Games - Game Engineer
| Company | Nickelodeon Games |
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| Role | Nickelodeon Games - Game Engineer |
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| Type | full-time |
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| Role taxonomy | Software Engineering |
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| Specialties | Software Engineering |
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| Location | LA or NYC |
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| Salary | — |
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| Apply via | See posting |
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| Hiring notes | — |
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| Tech | iOSAndroid |
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| Parsed locations | LA or NYC |
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| Posted by | tamerito |
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| Posted | Jun 1, 2016 |
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| Source | View on Hacker News ↗ |
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Original posting
Nickelodeon Games - Game Engineer | Full Time | LA or NYC
Nickelodeon Games is looking for a talented, self-motivated, and innovative individual with a passion for gaming and technology. We are currently seeking a Game Engineer to work on existing and future gaming projects. Deep understanding and knowledge of game development fundamentals and sharp programming skills are required.
Overview and Responsibilities
- Design and implement game features and components
- Research and investigate new technologies and how they can be used for our games
- Quickly iterate through different proof of concepts and prototypes
- Participate in game performance optimizations (rendering, loading, memory usage, and file size optimizations, etc.)
- Troubleshoot and solve critical issues on game projects
- Effectively communicate project status to extended games team
- Write tools to automate reoccurring tasks during the project life cycle
- Write high quality code and unit tests and conduct regular cross-team code reviews
Basic Qualifications
- Solid foundation in data structures, algorithms, and object-oriented programming
- Experience working with game engines and frameworks (Unity, Unreal, Sprite Kit, libGDX, etc.)
- Proven capability in problem solving and ability to come up with innovative solutions
- Experience with profiling, along with performance optimization (memory leaks, performance analysis, etc.)
- Ability to work with a cross-functional team including artists, designers, QA, etc.
- Excellent written and verbal communications skills
Additional Qualifications
- Experience developing native applications on iOS and/or Android
- OpenGL, OpenAL, Box2D, and Shader programming
- Network protocols and patterns (HTTP, REST), programming and debugging
- BS degree in Computer Science or equivalent work experience
tamer[dot]eskander[a_t]nick[dot]com